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Recovered manuscripts

The Journal

Field notes on building skills — what makes one good, and how we prove it. Two accounts, one for whoever decides what to build, one for whoever builds it.

for whoever decides what to build

What Makes a Good Skill

The two things a skill must do, why the description is the whole game, and how to tell a real one from a costume — in plain words.

for the engineer

The Measurement

Triggering, acceptance, and safety — the two numbers, the one that could not be trusted, and why the quality gate runs without a single LLM.

Part of the Skill Marketplace · the house voice here is the expedition journal · the facts inside are exact.